This game was another first! It’s ultimately just a clone of another instant win title, but There is also a fun backstory to its creation:

This game is the product of an in-house game jam! Teams got together for a week of development to compete for a chance to have their game polished into a full fledged title. I led the team that took said game and polished it into what you see here.

My role for this game was art direction.


GAMEPLAY

Base Game


Mass Abduction Bonus


Progressive Bonus


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Lucky Fireworks